FILM & TV GLOSSARY
UKFILMNET FILM & TELEVISION PRODUCTION GLOSSARY
Browse the glossary using this index
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ECU | ||
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See extreme close up | ||
editing (1) | ||
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in filmmaking, the task of selecting and joining camera takes. | ||
editing (2) | ||
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in the finished film, the set of techniques that governs the relationship among shots. | ||
ellipsis | ||
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the shortening of plot duration achieved by omitting intervals of story duration. | ||
elliptical editing | ||
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epic theatre | ||
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in Brecht's theory, theatre that appeals more to the audience's reason than to his feeling. See estrangement effect and theatre of cruelty. | ||
establishing shot | ||
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exploitation film | ||
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a film designed to serve a particular need or desire of the audience. Examples include blaxploitation, sexploitation, etc. | ||
exposure | ||
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a measure of the amount of light striking the surface of the film. Overexposed film gives a very light, washed out, dreamy quality to the print image while underexposed makes the image darker, muddy, and foreboding. | ||
expressionism | ||
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an approach that makes liberal use of technical devices and artistic distortion and in which the personality of the director is always paramount and obvious. See German expressionism and formalism. | ||
external diegetic sound | ||
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sound represented as coming from a physical source within the story space and which we assume characters in the scene also hear. See internal diegetic sound. | ||
extreme close up | ||
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a framing in which the scale of object is very large; most commonly, a small object or a part of the body. Also called detail shot | ||
extreme close-up | ||
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a framing in which the scale of object is very large; most commonly, a small object or a part of the body. Also called detail shot | ||
extreme long shot | ||
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a framing in which the scale of the object shown is very small; a panoramic view of an exterior location photographed from a considerable distance, often as far as a quarter-mile away. | ||
eyeline match | ||
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a cut obeying the axis of action principle, in which the first shot shows a person looking off in one direction and the following shot shows a nearby space containing what he or she sees. If the person looks left, the following shot should imply that the looker is off-screen right. | ||